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116
object.h
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116
object.h
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#ifndef clox_object_h
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#define clox_object_h
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#include "common.h"
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#include "chunk.h"
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#include "table.h"
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#include "value.h"
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#define OBJ_TYPE(value) (AS_OBJ(value)->type)
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#define IS_BOUND_METHOD(value) isObjType(value, OBJ_BOUND_METHOD)
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#define IS_CLASS(value) isObjType(value, OBJ_CLASS)
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#define IS_CLOSURE(value) isObjType(value, OBJ_CLOSURE)
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#define IS_FUNCTION(value) isObjType(value, OBJ_FUNCTION)
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#define IS_INSTANCE(value) isObjType(value, OBJ_INSTANCE)
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#define IS_NATIVE(value) isObjTyep(value, OBJ_NATIVE)
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#define IS_STRING(value) isObjType(value, OBJ_STRING)
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#define AS_BOUND_METHOD(value) ((ObjBoundMethod*)AS_OBJ(value))
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#define AS_CLASS(value) ((ObjClass*)AS_OBJ(value))
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#define AS_CLOSURE(value) ((ObjClosure*)AS_OBJ(value))
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#define AS_FUNCTION(value) ((ObjFunction*)AS_OBJ(value))
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#define AS_INSTANCE(value) ((ObjInstance*)AS_OBJ(value))
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#define AS_NATIVE(value) (((ObjNative*)AS_OBJ(value))->function)
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#define AS_STRING(value) ((ObjString*)AS_OBJ(value))
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#define AS_CSTRING(value) (((ObjString*)AS_OBJ(value))->chars)
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typedef enum {
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OBJ_BOUND_METHOD,
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OBJ_CLASS,
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OBJ_CLOSURE,
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OBJ_FUNCTION,
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OBJ_INSTANCE,
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OBJ_NATIVE,
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OBJ_STRING,
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OBJ_UPVALUE,
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} ObjType;
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struct Obj {
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ObjType type;
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bool isMarked;
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struct Obj* next;
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};
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typedef struct {
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Obj obj;
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int arity;
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int upvalueCount;
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Chunk chunk;
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ObjString* name;
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} ObjFunction;
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typedef Value (*NativeFn)(int argCount, Value* args);
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typedef struct {
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Obj obj;
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NativeFn function;
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} ObjNative;
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struct ObjString {
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Obj obj;
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int length;
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char* chars;
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uint32_t hash;
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};
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typedef struct ObjUpvalue {
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Obj obj;
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Value* location;
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Value closed;
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struct ObjUpvalue* next;
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} ObjUpvalue;
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typedef struct {
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Obj obj;
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ObjFunction* function;
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ObjUpvalue** upvalues;
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int upvalueCount;
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} ObjClosure;
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typedef struct {
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Obj obj;
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ObjString* name;
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Table methods;
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} ObjClass;
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typedef struct {
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Obj obj;
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ObjClass* klass;
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Table fields;
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} ObjInstance;
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typedef struct {
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Obj obj;
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Value receiver;
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ObjClosure* method;
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} ObjBoundMethod;
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ObjBoundMethod* newBoundMethod(Value receiver, ObjClosure* method);
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ObjClass* newClass(ObjString* name);
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ObjClosure* newClosure(ObjFunction* function);
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ObjFunction* newFunction();
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ObjInstance* newInstance(ObjClass* klass);
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ObjNative* newNative(NativeFn function);
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ObjString* takeString(char* chars, int length);
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ObjString* copyString(const char* chars, int length);
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ObjUpvalue* newUpvalue(Value* slot);
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void printObject(Value value);
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static inline bool isObjType(Value value, ObjType type)
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{
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return IS_OBJ(value) && AS_OBJ(value)->type == type;
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}
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#endif // clox_object_h
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