WIP: implement part 1

This commit is contained in:
ktkk 2025-12-12 14:48:57 +00:00
parent b55a6d61da
commit 393f80f314

View file

@ -169,5 +169,50 @@ const Region = struct {
}
}
}
pub fn createEmpty(self: Self, allocator: std.mem.Allocator) !EmptyRegion {
return try .init(allocator, self.width, self.height);
}
};
const EmptyRegion = struct {
grid: [][]bool,
filled_spaces: usize,
allocator: std.mem.Allocator,
const Self = @This();
pub fn init(allocator: std.mem.Allocator, width: u8, height: u8) !Self {
const h = try allocator.alloc([]bool, height);
for (0..height) |i| {
const w = try allocator.alloc(u8, width);
@memset(w, false);
h[i] = w;
}
return .{
.grid = h,
.filled_spaces = 0,
.allocator = allocator,
};
}
pub fn deinit(self: Self) void {
for (self.grid) |row| {
self.allocator.free(row);
}
self.allocator.free(self.grid);
}
pub fn fits(self: Self, present: Present) bool {
std.debug.assert(self.grid.len > 0);
const size = self.grid.len * self.grid[0].len;
if ((size - self.filled_spaces) < present.shape.count()) {
return false;
}
// TODO: Implementation
return false;
}
};